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Redmoon Calculators
Maker & workshop

BPM → Delay & Reverb Time (ms)

Free music production utility. Enter a song BPM and time signature; outputs delay / reverb times in milliseconds and hertz for whole through 1/32 notes, including triplet and dotted variations. Tap-tempo supported.

Built and maintained by Paul Clark, Redmoon Software

When to use this

Use any time you're setting a delay or reverb time inside a DAW. Tap-tempo also lets you find the BPM of a song you're sampling.

How it compares

BPM-to-ms charts in pop-up form ads are common but slow. This is one-click, no ads, and includes triplet/dotted variations.

Enter your values below. Calculations run locally as you type.

Tempo

Tap 4+ times to detect BPM.

Delay / reverb cheatsheet

Quarter note = 500.00 ms at 120 BPM.

NoteStraight (ms)Dotted (ms)Triplet (ms)Hz
Whole2000.003000.001333.330.50
Half1000.001500.00666.671.00
Quarter500.00750.00333.332.00
1/8250.00375.00166.674.00
1/16125.00187.5083.338.00
1/3262.5093.7541.6716.00

How it works

Quarter note in milliseconds = 60,000 ÷ BPM. Other note values are multiples (half = ×2) or fractions (eighth = ÷2).

Dotted notes multiply by 1.5; triplets multiply by 2/3.

Frequency = 1,000 ÷ note-ms — useful for LFO sync.

Formula

FAQs

Why do delay times need ms?

DAW delay plugins (Echo, Tape Delay) take time in milliseconds. Setting them to a fraction of the beat keeps the delay rhythmically locked.

What does Hz mean here?

Frequency of the note division. Useful for tempo-locking an LFO on a synth.

How long is a dotted or triplet note delay?

A dotted note is 1.5 times the straight note's time, and a triplet is two-thirds (0.667) of it. So at a quarter-note delay of 500 ms, the dotted eighth is 375 ms and the eighth triplet is about 167 ms.

Which note division should I use for delay?

Dotted eighth delays are popular for rhythmic, U2-style guitar lines because they syncopate against the beat, while quarter and eighth notes give straightforward echoes. Match the division to the groove rather than picking one by default.

Worked example

Input

128 BPM, 4/4.

Output

Quarter: 468.75 ms · 1/8: 234.4 ms · Dotted 1/8: 351.6 ms.

60,000 / 128 = 468.75 ms per quarter beat. Set your delay plugin to 234 ms for a 1/8 sync at this tempo.

Common pitfalls

  • Some plugins want the rate as a fraction (1/8) instead of ms — convert before pasting.
  • Tempo automation breaks fixed-ms delay sync.
  • Triplet and dotted values are useful in 4/4; less so in 6/8.

One number, then everything else

At a given tempo a quarter note lasts 60,000 ÷ BPM milliseconds — at 120 BPM that is 500 ms — and every other division follows by halving or dotting. Getting that one figure right gives you delay times, LFO rates, reverb pre-delay and gate timings without further arithmetic.

The time signature setting matters for how the divisions are grouped rather than for the underlying millisecond value; a beat is a beat, but what counts as a bar is not.

Dotted and triplet values, and why delays use them

A dotted eighth is the workhorse of rhythmic delay because it sits deliberately off the beat — at 1.5× an eighth, repeats fall between the main pulses and create the syncopated pattern associated with a great deal of guitar and electronic music. A straight eighth delay reinforces the beat instead, which is sometimes what you want and often sounds like a doubling rather than an effect.

Triplets divide the beat in three and produce a rolling feel against a straight rhythm section.

Precision matters more than it seems: a delay a few milliseconds out drifts audibly across a bar, and the drift compounds with each repeat. This is exactly the case where a calculated value beats a knob set by ear.

Read more about this

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